Kombo : : : PS3 | 360 | Wii | Cube | Xbox | PSP | DS | Forums | Podcasts

AROUND KOMBO:
EDITORIAL
The Children of Mickey
The Mouse has had influence.
REVIEW
God of War Collection
The PS2 games upgrade to PS3 visuals
REVIEW
Ratchet & Clank Future: A Crack in Time
Why are you not playing?
Advance Wars
Console
Game Boy Advance
Publisher
Nintendo
Genre
Strategy
Developer
Intelligent Systems Co., Ltd. (IntSys)
Release Date
09/10/03
9
ESRB Rating
Everyone
StumbleUpon Toolbar  
Advance Wars
The gameplay is unique and you must pay attention to each individual aspect of the battle or otherwise if you screw up one small thing you may end up
November 14, 2003 | 10:00 PM PST

by: John Olin

Advance Wars is a surprisingly fun and addictive title ascending to the ranks of Castlevania: Circle of the Moon. You begin the epic battle with some simple field training. The field training is essential in progressing, discussing and presenting the basics of the game. Later on Nell, your field training CO (Commanding Officer) introduces you to Andy, another CO.

Eventually you gain more commanding officers, each with different abilities. CO Andy's ability for example is Hyper Repair, which slightly heals and powers up your troops for a limited time. You gain this power when your meter is filled, which in order to accomplish this you must fight and progress.

The gameplay is unique and you must pay attention to each individual aspect of the battle or otherwise if you screw up one small thing you may end up losing the battle. This makes battles very engrossing, sometimes too much so.

Besides controlling a CO, you control an array of other units such as a small groups of soldiers. Each group is represented by one army unit on the field map. When you fire, an action sequence is triggered and you can watch your troops battle it out with the opposing forces. You also begin to fight against new and interesting characters. While progressing through the game, the difficulty is risen. In turn some battles go on for an obnoxious amount of time.

The graphics are astounding; the anime-esque figures are pleasing, well drawn, and have numerous comical facial expressions. The maps are not over-detailed so you may understand what is happening on the often-cluttered battlefield. The sound, while appropriate, has 16-bit quality, which does not always fit the mood of the game.
Visuals
9.0
Sound
9.0
Control
7.0
Gameplay
9.0
Lasting Appeal
10.0
Verdict
9.0
[not an average]
Review Scores Guide
Screenshot Gallery

(Date Not Available)

Aerial battles are also possible

The battle rages on

Aerial battles are also a possibility

Got something that we should post on the site? Send it to us!
November 20, 2009
Happy Friday! Check out the new feature content we have available. Thanksgiving is right around the corner! Make sure you think about what you're most thankful for... Also, make sure you become a fan of Kombo on Facebook!!!

-- Ken Cauley, Editor in Chief

Kombo Breaker
FTW
Do you and your family celebrate Thanksgiving?
Vote!
(11/20/09 | 8:47 AM PST)
IBM Ending Cell Processor Development
(11/20/09 | 8:45 AM PST)
Infinity Ward Considered Alien Warfare?!
(11/20/09 | 6:16 AM PST)
Rebuttal: Is Infinty Ward Anti-PC?
(11/20/09 | 5:40 AM PST)
BLOG: Kingdom Hearts 358/2 Days Hater
DiRT 2!!!
  • DiRT 2 for Xbox 360 or PlayStation 3
    Enter to win!
    E-mail us and include your full name, age and mailing address to enter.

  • Software
    Hardware
    All Time
    Weekly
    8.75m Japan
    26.08m America
    21.86m Others
    56.69M 
    1.19m Japan
    19.24m America
    12.94m Others
    33.37M 
    3.89m Japan
    10.32m America
    12.48m Others
    26.68M 
    28.36m Japan
    39.12m America
    46.54m Others
    114.01M 
    13.12m Japan
    17.80m America
    21.88m Others
    52.80M