June 23, 2006 | 2:42 PM PST
by: Sud Koushik
Some fans may remember Nintendo’s “Donkey Kong Racing” being developed by former 2nd party developer, Rare. However the game was never destined to see the day of light, as it was scrapped when Rare jumped ship. Although the game might have been scrapped, the idea still remained, and in E3 2006 Nintendo quietly announced DK Bongo Blast. The game appeared as another typical Nintendo racer, except with a new mascot taking the helm. This was not the case, Nintendo was determined to offer a fresh new experience, and it did so, by making the method of control the Donkey Konga drums.
Nintendo has gone on record to say that there will also be a conventional control scheme, but the drums were just a unique way to play the game. The game already gives your character some speed even if you don’t do anything; the idea of the drums is to tap it to unleash an extra boost of speed. You can also hold down both the left and right drum pads at the same time to release an item you may have picked up. In addition, clapping makes your character jump, this is needed to pick up items and in some cases dodge imminent peril.
From a video released by Nintendo of the game, you can see that the game environment is always active. From raging rivers to lush forests, the game looks very immersive. The graphics are fairly good, and the audio has a nice beat to it. The game has some potential in the multiplayer category as well featuring a robust selection of weapons. Overall the game looks quite fun and will be coming out fall of this year.
Nintendo has gone on record to say that there will also be a conventional control scheme, but the drums were just a unique way to play the game. The game already gives your character some speed even if you don’t do anything; the idea of the drums is to tap it to unleash an extra boost of speed. You can also hold down both the left and right drum pads at the same time to release an item you may have picked up. In addition, clapping makes your character jump, this is needed to pick up items and in some cases dodge imminent peril.
From a video released by Nintendo of the game, you can see that the game environment is always active. From raging rivers to lush forests, the game looks very immersive. The graphics are fairly good, and the audio has a nice beat to it. The game has some potential in the multiplayer category as well featuring a robust selection of weapons. Overall the game looks quite fun and will be coming out fall of this year.


















