Written by Jordan
November 14, 2003 | 10:00 PM PSTby: Donny Simpson
Note: The author of this article wrote this piece during the brief period of employment. He is no longer affiliated with GCA, and GCA retains the rights to a this piece as it was written while he was with GCA
While it's not as impressive as Metroid of Resident Evil 0, Bounty Hunter holds its own in the graphics department, in fact, the graphics are pretty darn impressive. The environments can get a little bland in some areas, but it is made up for with the detail put into most of the characters. LucasArts put a lot of detail into Jango Fett. You don't get the effect that the clothing and armor are just painted on, they actually have some form to them. The movement of Jango is almost flawless. He runs, jumps, flips, flies, shoots, gets hit, and falls with such a smoothness rarely seen in videogames. The minor characters can look and move a little weird at times, but it's nothing to bad that will take away from the game. While I have nothing to base this on, since I haven't played the PS2 version, I have read that the GameCube runs the game much better than the PS2. The graphics are clearer, and it just runs smoother.
Star Wars has always been known for its symphony like music, it is in every movie, and game, including this one. The music will be gone one minute, or at least really quiet, and then when things start getting heated, it gets the upbeat rhythm, which lets you know that it's time to kill, or get the hell out of the way. The voices in the game are high in quality, due in part that they got the original actors to voice Jango and Zam Wessel. The sound effects are pretty average. The usual blaster sound, the clanking of Jango's armor as you jump and roll, nothing really breathe taking.
The game is a linear path, but at the same time, you have to explore every little thing to find out if that is where you are supposed to go. I was starting levels with no clue as to where to go to finish my objective. I would spend hours trying to figure out a single mission. They don't give you a map, there is nothing that really points you in the direction of where you are to go, you are supposed to just know I guess. Some will appreciate this extra challenge, but then again, many will get fustrated.
The action is intense itself, and highly addictive, but LucasArts should have called it something other than Bounty Hunter. The option is available to "Bounty" bad guys, but it is really irrelevent to your missions. In order to find out if a baddy as a bounty on his head without getting shot to death, you'll need to sneak up and scan the individual. Once captured, you will receive such rewards as artwork, comic books, concepts and more. It is a real nice feature that adds on to your motivation to complete the game.
LucasArts knows Star Wars
The game itself is a run and gun game with style. All you are basically doing is locking on to targets, and hitting the fire button as fast as you can. Until you get the sniper rifle, it's pretty much all twin blasters. You get grenades, rockets, flamethrowers, and other gadgets but in the heat of battle, but they prove to be more eye candy than anything else. The flamethrower is tight though, because you can tourch a guy with it and he will run around on fire, screaming until he falls over. It's quite dramatic. One aspect of the game that I absolutely just love is Jango's jet pack. Once you aquire it (about 30 minutes to an hour into the game), you will not stop using it. It gets you from point A to point B much faster, plus it gets to to point C (which you could never get to before). Zooming through the air while shooting down the bad guys is very ammusing, addicting, and innovative. Congrats to LucasArts for perfecting the jet pack.
Extreme Action
If you have no life and absolutely love Star Wars, which I know there are a lot of you out there, you will probably play this game 20 times. As a final verdict, Bounty Hunter delivers the goods to anybody looking for a fast paced action game. Your first time though, you will probably not go for any Bounty captures, and just focus on completing the game. With that in mind, catching the Bounty Hunters and unlocking the game extras is a good reason to go back and play through the game again. As for myself, I turn on the game still just to practice up and have fun with the jet pack.
While it's not as impressive as Metroid of Resident Evil 0, Bounty Hunter holds its own in the graphics department, in fact, the graphics are pretty darn impressive. The environments can get a little bland in some areas, but it is made up for with the detail put into most of the characters. LucasArts put a lot of detail into Jango Fett. You don't get the effect that the clothing and armor are just painted on, they actually have some form to them. The movement of Jango is almost flawless. He runs, jumps, flips, flies, shoots, gets hit, and falls with such a smoothness rarely seen in videogames. The minor characters can look and move a little weird at times, but it's nothing to bad that will take away from the game. While I have nothing to base this on, since I haven't played the PS2 version, I have read that the GameCube runs the game much better than the PS2. The graphics are clearer, and it just runs smoother.
Star Wars has always been known for its symphony like music, it is in every movie, and game, including this one. The music will be gone one minute, or at least really quiet, and then when things start getting heated, it gets the upbeat rhythm, which lets you know that it's time to kill, or get the hell out of the way. The voices in the game are high in quality, due in part that they got the original actors to voice Jango and Zam Wessel. The sound effects are pretty average. The usual blaster sound, the clanking of Jango's armor as you jump and roll, nothing really breathe taking.
The game is a linear path, but at the same time, you have to explore every little thing to find out if that is where you are supposed to go. I was starting levels with no clue as to where to go to finish my objective. I would spend hours trying to figure out a single mission. They don't give you a map, there is nothing that really points you in the direction of where you are to go, you are supposed to just know I guess. Some will appreciate this extra challenge, but then again, many will get fustrated.
The action is intense itself, and highly addictive, but LucasArts should have called it something other than Bounty Hunter. The option is available to "Bounty" bad guys, but it is really irrelevent to your missions. In order to find out if a baddy as a bounty on his head without getting shot to death, you'll need to sneak up and scan the individual. Once captured, you will receive such rewards as artwork, comic books, concepts and more. It is a real nice feature that adds on to your motivation to complete the game.
LucasArts knows Star Wars
The game itself is a run and gun game with style. All you are basically doing is locking on to targets, and hitting the fire button as fast as you can. Until you get the sniper rifle, it's pretty much all twin blasters. You get grenades, rockets, flamethrowers, and other gadgets but in the heat of battle, but they prove to be more eye candy than anything else. The flamethrower is tight though, because you can tourch a guy with it and he will run around on fire, screaming until he falls over. It's quite dramatic. One aspect of the game that I absolutely just love is Jango's jet pack. Once you aquire it (about 30 minutes to an hour into the game), you will not stop using it. It gets you from point A to point B much faster, plus it gets to to point C (which you could never get to before). Zooming through the air while shooting down the bad guys is very ammusing, addicting, and innovative. Congrats to LucasArts for perfecting the jet pack.
Extreme Action
If you have no life and absolutely love Star Wars, which I know there are a lot of you out there, you will probably play this game 20 times. As a final verdict, Bounty Hunter delivers the goods to anybody looking for a fast paced action game. Your first time though, you will probably not go for any Bounty captures, and just focus on completing the game. With that in mind, catching the Bounty Hunters and unlocking the game extras is a good reason to go back and play through the game again. As for myself, I turn on the game still just to practice up and have fun with the jet pack.





















